AI Insights · Timothy · January 2022
Top 5 Sci Fi Games in Turkey Q4 2021 Performance
Explore the performance of the top 5 Sci-Fi games in Turkey during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Sci-Fi games in Turkey showcased varying trends in downloads, revenue, and active users. Here's a closer look at the performance of these popular titles based on data from Sensor Tower.
Merge Animals 3D - Mutant race from SayGames Ltd saw a significant spike in weekly downloads, peaking at around 243.7K mid-November, before declining to approximately 19.5K by the end of December. Active users mirrored this trend, starting at 36.9K in early November and reaching a high of 290K mid-November, followed by a steady decrease to 32.9K by the end of the quarter.
Among Us by Innersloth LLC experienced consistent weekly downloads, with numbers fluctuating between 53.1K and 88.6K throughout the quarter. Revenue had a gradual decline, starting at $277 in late September and dropping to $69 by the end of December. Active users showed a slight decrease from 279.4K to 258.1K over the same period.
Moon Pioneer from VOODOO had its highest weekly downloads in late October with 271K, but this number dropped significantly to around 9.4K by the end of December. Active users followed a similar pattern, peaking at 312.6K in late October and declining to 33.1K by the end of the quarter. Revenue remained relatively low, with a peak of $51 in early November.
Robot Game: Car Robot by Zego Global Publishing saw a peak in weekly downloads at 62.5K in late November, before decreasing to 17.7K by the end of December. Active users increased to 89.6K at the end of November but dropped to 31.5K by the end of December. Revenue was minimal, with only a few dollars generated across the quarter.
Falcon Squad from 1SOFT demonstrated strong performance with downloads peaking at 55.2K in late December. Revenue saw notable growth, especially in late December, where it reached $19.2K. Active users steadily increased throughout the quarter, starting at 45.1K in late September and reaching 227.3K by the end of December.
These insights into the top Sci-Fi games in Turkey during Q4 2021 highlight dynamic trends in user engagement and revenue generation. For more detailed analytics, visit Sensor Tower.